Minecraft more cauldrons full#
Now that full cauldrons can be collected with buckets,you could collect rain,take it once it is full,and use rain water.You could have a bunch of caudrons outside and collect rain,then pick it all up. Please sign your posts with ~~~~ Rain Filler they went into the cauldron instantly when they got close and never went out, a hundred chickens in my cauldron. I believe it's simply a coincidence- I tested this, but not a single chicken bothered to swim in the cauldron. I wonder if this is a glitch, or if the chickens are supposed to behave like this? It's right next to the chest where I keep my food items and I don't have to go chasing the chickens down looking for the eggs. I have since gotten a second chicken and now they are both in the cauldron together, so I guess it'll just double as a roost. I removed the cauldron and the the chicken ran around again and when I put the cauldron back in place it wound up back inside of it. I couldn't tell if it was just stuck or thought it was really a duck. I have a water filled cauldron in my home and the first time I got a chicken it ran around the room and jumped into the cauldron and then just stayed put. Orthotope 08:35, 6 June 2012 (UTC) Chickens in the Cauldron Might be interesting to see what happens if you hack in a data value greater than 3. Could probably be done with a mod, though. Cauldrons just use metadata (data value) to store how full they are, and have no attached tile entity. HexZyle 07:16, 6 June 2012 (UTC) Sadly, this is not possible in or after 1.1 (and maybe earlier). HexZyle 04:11, 12 November 2011 (UTC) In fact, liquid hacked into the cauldron in this manner should still be able to be retrieved with a bottle, and yield potions unavailable from the brewing stand, due to the thousands of potion variants still being in the code.
Minecraft more cauldrons code#
It's called "metadata" or a "tile entity", and it should be in the game code still, until Mojang removes it so they can add another function for the cauldron. Is it still possible to edit the cauldron's data and get it to display pretty colors? 74.83.41.50 18:47, 11 November 2011 (UTC) Cobalt32 05:37, 12 November 2011 (UTC) Leftover Code In fact, I already posted the idea to GetSatisfaction some time ago. Who thinks it would be a good idea to use cauldrons to mix potions and be able to get multiple effect potions like Jeb had originally planned? - Captain_Clam 21:58, 2 November 2011 (UTC) Honeyduey ( talk) 02:14, 12 August 2014 (UTC) Idea This works great for redstone contraptions as they have comparator outputs. HexZyle 04:58, 10 October 2011 (UTC) They can in fact be pushed by pistons, and they still keep their water level. If they did, all the contents of the cauldron would be deleted. Pretty sure they can't as they can't push or pull anything that has a tile entity. This wouldnt work as you would be compacting 4 blocks of water into one block of space (Which is just mildly illogical) - HexZyle 19:53, 11 October 2011 (UTC) Pistons Ĭan pistons push/pull cauldrons? I would test this, but MC isn't working right now.
He means four buckets, which is twelve scoops. If a couldron would fill four bottles, you'd always have one bottle left per brewing stand.
Ecksearoh 17:39, 6 October 2011 (UTC)įour scoops makes no sense as three bottles fit on a brewing stand, and a cauldron fills three bottles. the item is unused, its in the code, but not available -WallyĪgreed Geonightman 15:56, 30 September 2011 (UTC) as of now, it is unused, but planned, since they are only out for brewing, but left in the game for some other purpose (see source on article) – Flying sheep 20:44, 5 October 2011 (UTC) Cauldron capacity Ĭauldrons would be even more useful if they held four buckets worth of water instead of one.
the item is not removed either, removed would mean that the game had it available. The item is not planned, jeb himself said that cauldrons are out.
Notch and Jeb have mentioned the brewing system enough times that I think the recipes will be separate. I'm assuming that Brewing Recipes will be added along with Cauldrons. More tests are required but we should consider editing the line that says this is impossible. I just tested, and a full cauldron can indeed put out a player on fire.